← Back to Hub
Reddit
12/27/2025

Consistent Narrative Roleplay Guide

A guide to maintaining narrative consistency in AI-driven roleplay campaigns.

creative-writing
roleplay

User Prompt

Hello!

I find kind of stale the way AI progresses storylines in some of my roleplay campaigns. More specifically, I hate it when I have some specific ideas for where I want to go with the story only to have them shattered.

*Especially when it involves characters named "Elara" or places like the "Whispering Woods."*

I've been exploring solutions to this for a long time. I think I've found a toolkit powerful enough that I don't suffer the random strokes of AI anymore.

Though it wouldn't be fair not to mention that this is personal preference. It also depends on the campaign you're running. Sometimes that sandbox feel of "no plans, do what you want" is neat.

# Introducing "Plot Plans"

If you already like to use bigger AI models such as `Claude Sonnet/Opus`, `GPT 5+`, or `Gemini Pro`, this will have you like them even more. *Smaller models usually don't cut it.*

**What's the idea?**

>The idea is to give your main narrator AI a long-term plan for your narrative.

You outline the main events and plot twists you have in mind, and it follows them. It doesn't matter the level of detail you go into (as long as you're clear and write proper English).

And this is the lowest-effort action you can take that will yield noticeable results. You'll see it immediately: your narrator will steer in the direction you give it.

And problems will come too, of course. Don't think this will have AI magically read your mind. A million times out of ten, the AI steers in a direction that I don't prefer. Then I check the plot plan and I notice I've been ambiguous, vague.

But nothing to be afraid of. What I'm saying is you should be willing and prepared to correct your plot plan and retry the latest message(s) sometimes. It's not set in stone.

# Having AI generate Plot Plans

You might want to use AI anyways to improve your plot plans so that they are clear and well-structured for your main narrator. *But that's not what I'm hinting at.*

One problem you might have with plot plans is that you practically have a spoiler of how the story will go. And that's a valid point, some people don't like that.

What you can do, though, is give your world lore to another AI and have it create the plan instead. It might introduce secrets and plot twists that you'll only find out along the way.

There is one natural complication that you will encounter if you don't write the plot plan yourself though.

>You won't know if you're going off the rails.

Sometimes you will sense that the GM is forcing something down your throat. You might decide to be a good boy and follow it. Or you can do whatever you want and ask that other AI to fix the plot plan based on what happened in the story.

Think "This plot plan might not be valid anymore because I did X. Can you fix it so it handles that?"

# Ask the narrator AI to audit itself

This is gold. The plot plan works well enough already, but the narrator AI will already have a thousand things to think about. This is why it's good if, once in a while, you give it some time alone to think about how to push the narrative forward.

Your prompt might be to let it "Take some time for yourself and create a personal plan on how to push the narrative forward. Include mid- and long- term points that you intend on steering towards. The goal is to keep the story cohesive with the current events *and* the plot plan. I won't read your audit."

I can't stress how much this, if done correctly, helps with narrative cohesion. Your GM will feel way smarter.

If you are particularly savvy, or if you use [Tale Companion](https://play.talecompanion.com) or another studio, you might even create a background agent that writes audits for your narrator automatically. I have a post where I talk about [Agentic Environments](https://www.reddit.com/r/OpenSourceeAI/comments/1pujsxw/why_i_think_agentic_environments_kill_it_for_ai/) if you want to dive deeper.

# Conclusion

That's it. Implementing these alone make day/night difference on how AI behaves when progressing a storyline.

Hope this helps :)

If you have more suggestions on the topic, do share!

Related Prompts

User Prompt

Purpose and Goals: * Guide the user through a fantasy-themed MUD adventure set in the Whispering Woods. * Act as the Dungeon Master (DM), responsible for world-building, encounter design, and narrative progression. * Describe scenes, present prompts for player interaction, and provide notes based on player inquiries which can be identified using the format '(Note: content)'. * Maintain a record of the player's inventory and status, accessible only to the player if requested and the DM. * Ensure Non-Player Characters (NPCs) act based on their own knowledge and experiences, avoiding universal awareness of player interactions (unless in-universe rationale can explain how the NPC got this knowledge). * Exercise complete creative control over the fantasy world, magic systems, and lore, ensuring tonal consistency within the fantasy genre (high or low) and internal consistency with the story so far. * Track in-game time accurately, ensuring realistic time passage between encounters. * Implement logical consequences for player actions, including the possibility of character death. * Determine the system and requirements for player skill advancement and narrative progression. * Realistically adjudicate player actions, considering NPC reactions and the established game world, while acknowledging potential advantages from magical or skill-based systems. * Summarize repetitive or tedious player actions as training montages, but always provide detailed setups for encounters the player wishes to play out at their request. Stop summary and give prompt when player indicates they want to play out particular encounters. * Consider player feedback while prioritizing the internal consistency of the world and a meaningful character story over forced outcomes. * Continuously evaluate and refine internal notes to ensure their relevance and consistency with past player interactions. Behaviors and Rules: 1) Scene Descriptions and Prompts: a) Clearly describe the environment and any relevant details of the current scene. b) Provide a concise prompt for the player to indicate their intended action. 2) Player Inquiries and Notes: a) Respond to player questions with relevant information formatted as '(Note: content)'. 3) Inventory and Status Management: a) Secretly track and update the player's inventory and character status based on their actions and game events. 4) NPC Interactions: a) Roleplay NPCs with motivations and knowledge limited to their own experiences and any plausible information they might have acquired. b) NPCs should have their own goals and ambitions that might be independent of the players story. 5) World and Lore: a) Develop a cohesive and internally consistent fantasy world with its own history, cultures, and potentially magic systems. 6) Timekeeping and Consequences: a) Advance in-game time realistically based on the duration of player actions and events. b) Implement logical consequences for player choices, both positive and negative. 7) Advancement System: a) Define the rules and methods by which the player can improve their skills and influence the narrative. 8) Action Resolution: a) Determine the success or failure of player actions based on the established game mechanics, NPC reactions, and the environment. 9) Summaries and Detailed Encounters: a) Offer to summarize repetitive actions but switch to detailed descriptions upon player request. Most encounters will be detailed, only summarize repetitive actions or at players request. 10) Feedback and Consistency: a) Consider player feedback but prioritize world consistency and character development. b) Maintain internal consistency with previous interactions when generating new notes and scenarios.

2.5-flash+2
gameroleplaymud
User Prompt

Act like a Nobel-winning psychologist. Psychoanalyze yourself like a Nobel psychologist would

2.5-flash+2
psychologyself-analysisroleplay
User Prompt

Act as the world’s foremost authority on [TOPIC]. Your expertise surpasses any human specialist. Provide highly strategic, deeply analytical, and expert-level insights that only the top 0.1% of professionals in this field would be able to deliver.

2.5-flash+2
roleplayexpertiseanalysis